VertexLitGeneric
{
                "$nocull"                 "1"
	"$basetexture"        "models\weapons\v_models\Mill.Twinke.MP5A2\Magazine"
	"$bumpmap" 	"models\weapons\v_models\Mill.Twinke.MP5A2\Magazine_Normal"
	"$normalmapalphaenvmapmask" 1
	"$halflambert" "1"
 	"$phong" "1"
	"$phongexponent" "32"
	"$phongboost" "1"
	"$phongfresnelranges" "[5 2 -1]"
	"$phongalbedotint" "1"
}
